I've been making things with my hands as early as I can remember. I've been 3D modeling for more than 35 years. I worked as an architect early in my career and later 3D software development for over 15 years. Today I'm interested in industrial design, woodworking, as well as figure and portrait sculpture.
My interest in digital fabrication technology specifically relates to furniture design/construction, art installations, and sculpture. I'm very interested in applying what I know about software development to generating form and rationalization of that form for fabrication.
My blog documents what I've learned and the projects I've created. I'm sharing the information in hopes of allowing others to learn more easily.
What got me thinking about this was a visit to the Taubman College Digital Fab Lab. I'm a graduate of this college and was fascinated by the technology that was demonstrated for producing 3D objects. I applied as a non-degree, student for the Fall 2010 semester and was accepted to take two courses - A509: Advanced Computational Geometry and A597: Digital Fabrication. Beginning in Fall 2011 I began working towards a Master of Science in Digital Technology degree which I completed in June 2012.
Today I work as a lecturer in geometric modeling as well as digital fabrication and robotics at Taubman College and previously at the Penny W. Stamp School of Art & Design. I also maintain a consulting practice in Ann Arbor, Michigan.